You also unlock new buildings and permanent character upgrades, which of course means your characters become stronger with each run. And it's a roguelike, so they stay unlocked in future runs, adding to the variety with each playthrough. Initially you'll have access to a mage, a melee character, and an archer, but as you progress through the game and harvest souls you can unlock a huge array of different weapons, each of which comes with their own attacks and abilities. To make things even tougher, they often attack from multiple directions, forcing you to spread your defences wide and split your characters, making them vulnerable. During the night, your enemy attacks in swarms, with new waves entering the fray every turn. You're safe during the day, free to harvest the corpses of the fallen, build new structures in your haven, and level up your characters. And, as I mentioned, the soundtrack's wicked. The pixel art's absolutely top notch: the sprites are gorgeous and detailed, the backgrounds are simple but add atmosphere, the UI's very clean, and there are even some really well done cutscenes from time to time. You're the last bastion of hope remaining in this world, surrounded by horror, striving to fight back against insurmountable odds as the dead swarm, and it feels like it. Make no mistake, this is a top tier roguelike turn-based tactical.ĭark overall, even during the day scenes. And the gameplay's pretty damn gnarly too. Sick soundtrack, gorgeous pixel art, even some nice intro cutscenes. The Last Spell grabs you by the balls right from the first moment you load the game.
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